roadmap

Upcoming Soulframe Features

Forward-looking Soulframe features teased in Devstreams after Preludes 15: Gods & Ghosts. Intent only — subject to pre-alpha change.

Reading the Roadmap Responsibly

Everything in this page interprets public Devstream statements and developer comments — not leaked documents or unofficial Trello cards. Pre-alpha projects pivot; features demonstrated in preview reels may ship differently or later than audiences expect.

Use upcoming feature lists to guide long-term curiosity, not short-term gear investment. Avoid hoarding Tempers or Chordstones for systems that might rework before launch.

Combat and Systems

Digital Extremes continues iterating Nightfold combo routes, weapon swap cancels, and Pact-specific Smite finishers. Future preludes may introduce additional Virtue cap raises or hybrid Virtue keystone nodes teased during Gods & Ghosts Q&A.

Enemy AI for boss encounters like Torment Stag and Cogah hard mode is slated for phase-based reworks, giving clearer tells without reducing difficulty. Spectral sight exploration may expand beyond puzzle rooms into open-world secrets.

World and Content

Midrath region count will grow beyond current Preludes 15 boundaries. Pigwen Skerry and Dermak Undercity are templates for vertically layered zones with Agari-like events. Narrative arcs around gods and ghosts likely continue into Preludes 16+ with new quest hubs.

Multiplayer scaling for larger raids remains experimental. Party finder improvements and role-agnostic matchmaking were mentioned as goals, though no fixed delivery prelude was committed on-stream.

Platform and Release

Console development is acknowledged long-term, but Preludes stays PC-only until a formal announcement says otherwise. macOS and Steam Deck optimizations are community requests under evaluation, not confirmed milestones.

Founder entitlements will carry into later phases, with cosmetics and social perks remaining account-bound. Trading may gain auction-house style features or remain direct trade only — developers cited both options without final decision.

Frequently Asked Questions

Will there be a full release date soon?
No public full-release date as of Preludes 15. Devstreams focus on prelude cadence first.
Are new Pacts coming?
Developers hinted at future Pacts but prioritize balancing the existing twelve including Wyld variants.
Is PvP planned?
Not confirmed for Preludes. Any PvP experiments would be announced on Devstreams first.
Will progression carry to launch?
Expect resets between major pre-alpha milestones. Treat Preludes progress as temporary.
Can I suggest features?
Yes — use official forums and structured feedback tools linked from the launcher.